Name Padraig O'Doyle "Croc"
Born 22/08/1901, Dunloe, Ireland (External Link)
Occupation Builder - Site Foreman
Background (Public)
Padraig moved to America as a child with his parents in 1914 when they were trying to avoid the war. Shortly after arriving in the new world his mother died of TB. With his father working hard on the building sites Padraig spent much of his teenage years with little parental supervision on the streets. As a result he is streetwise, and a failure face, one of the usual suspects. Padraig rarely attended school, and began working alongside his father on building sites at the age of 16, moving from city to city with each new job. Despite the lack of formal education Padraig became an a deputy foreman very early in his career. Indeed on some smaller jobs the 'company' has seen fit to elevate him to foreman in order to gain management experience, whilst on larger jobs he would follow the role deputy foreman. It was on one such job a year ago that Padraig was asked to keep most of his shift workers away from the building site of a new hotel in Unity when a complete Mian Pyramid was discovered.
Having been skeptical of all things supernatural and wyrd Padraig had previously dismissed the folklore and stories from his grandmother back in Ireland, however upon discovery of the pyramid, those stories "to frighten him as a child", began to have a ring of truth about them.
Padraig is currently the foreman of the building site for the new prison being constructed on the outskirts of Unity....
Background (Private)
Well it's private isn't it!
Characteristics
Score
Comment
Strength
13
A long time spent on building sites
Dexterity
12
These new fangled sky scrapers have nice wide beams to walk on :-)
Constitution
11
Size
15
Appearance
6
Looks like a Navy just off a building site.... but scrubs up well for church
Education
18
Very street smart, and despite not spending much time at school has been promoted to site foreman at a young age
Intelligence
13
Power
9
Derived scores
Initial
Current
Sanity
45
36
considering a reservation at the asylum
Magic Points
9
9
Hit Points
13
13
Know
90
90
Luck
50
55
Idea
65
65
Investigator Skills
Accounting (10%)
15
Law (5%)
5
Anthropology (1%)
1
Library Use (25%)
25
Archeology (1%)
1
Listen (25%)
50
Art (5%)
5
Locksmith (1%)
1
Martial Arts (1%)
21
Mechanical Repair (20%)
70
Astronomy (1%)
Medicine (5%)
5
Bargain (5%)
20
Natural History (10%)
Biology (1%)
1
Navigate (10%)
10
Chemistry (1%)
1
Occult (5%)
5
Climb (40%)
75
Operate Heavy Machinery (1%)
51
Sneak (10%)
20
Conceal (15%)
15
Other Language (1%)
Spot Hidden (25%)
30
Craft (5%)
5
Latin
1
Swim (25%)
25
Gailik
20
Throw (25%)
30
Track (10%)
10
Credit Rating (15%)
25
Own Language
EDU x 5%
Cthulhu Mythos (0%)
2
English
90
Disguise (1%)
1
Persuade (15%)
70
Dodge (DEX x 2%)
49
Pharmacy (1%)
1
Drive Auto (20%)
30
Photography (10%)
10
Electrical Repair (10%)
10
Physics (1%)
1
Fast Talk (5%)
50
Pilot (1%)
1
Firearms
First Aid (5%)
55
Handgun (20%)
20
Geology (1%)
1
Machine Gun (15%)
15
Hide (10%)
10
Psychoanalysis (1%)
1
Rifle (25%)
26
History (20%)
20
Psychology (5%)
15
Shotgun (30%)
45
Jump (25%)
50
Ride (5%)
5
SMG (15%)
15
